﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CastleOfTheDisillusioned.Weapons {
	class GreatAxe : Weapon {
		public GreatAxe() {
			AttackAnimation.Add(new BoundingBox(-2, -3, 2, 2));
			AttackAnimation.Add(new BoundingBox(-1, -3, 2, 2));
			AttackAnimation.Add(new BoundingBox(0, -3, 2, 2));
			AttackAnimation.Add(new BoundingBox(1, -2, 2, 2));
			AttackAnimation.Add(new BoundingBox(1, -1, 2, 2));
			AttackAnimation.Add(new BoundingBox(1, -0.5, 2, 2), 6);
			AttackAnimation.Speed = 0.2f;

			Damage = 10;
		}
	}
}
